Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue #1642 · gonetz/GLideN64 · GitHub
Por um escritor misterioso
Descrição
No matter what settings I use,this weird glitch appears on the floor when viewed at this angle at the depicted location in the picture. This is on the full improved blending Rev.deaf612 build. If you turn around or view it in any other a
N64 Style Depth Compare graphical issues on NVidia · Issue #2328 · gonetz/ GLideN64 · GitHub
I am not a GNOME (Shadow Link's little problem)4S by ClauGAnimateZ on DeviantArt
Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
Zeldda OOT graphic glitches · Issue #2124 · gonetz/GLideN64 · GitHub
I'm playing Ocarina Of Time on M64 plus hut some textures glitch out or flicker,how do i fix it? : r/EmulationOnAndroid
Feature request: interger or nearest neighbor scaling for non output resolutions · Issue #2088 · gonetz/GLideN64 · GitHub
Ocarina of time - Temple of time issue · Issue #1984 · gonetz/GLideN64 · GitHub
Zeldda OOT graphic glitches · Issue #2124 · gonetz/GLideN64 · GitHub
Feature request: interger or nearest neighbor scaling for non output resolutions · Issue #2088 · gonetz/GLideN64 · GitHub
Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
Zelda OoT/MM Blue Warp gfx wrong in Project64-Video · Issue #1680 · project64/project64 · GitHub
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