Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue #1642 · gonetz/GLideN64 · GitHub

Por um escritor misterioso

Descrição

No matter what settings I use,this weird glitch appears on the floor when viewed at this angle at the depicted location in the picture. This is on the full improved blending Rev.deaf612 build. If you turn around or view it in any other a
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
N64 Style Depth Compare graphical issues on NVidia · Issue #2328 · gonetz/ GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
I am not a GNOME (Shadow Link's little problem)4S by ClauGAnimateZ on DeviantArt
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Zeldda OOT graphic glitches · Issue #2124 · gonetz/GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
I'm playing Ocarina Of Time on M64 plus hut some textures glitch out or flicker,how do i fix it? : r/EmulationOnAndroid
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Feature request: interger or nearest neighbor scaling for non output resolutions · Issue #2088 · gonetz/GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Ocarina of time - Temple of time issue · Issue #1984 · gonetz/GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Zeldda OOT graphic glitches · Issue #2124 · gonetz/GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Feature request: interger or nearest neighbor scaling for non output resolutions · Issue #2088 · gonetz/GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Mario Kart 64 - Minor graphic glitches *Update* · Issue #1756 · gonetz/ GLideN64 · GitHub
Zelda Ocarina shadowy floor graphic glitch. (oops its on Intel) · Issue  #1642 · gonetz/GLideN64 · GitHub
Zelda OoT/MM Blue Warp gfx wrong in Project64-Video · Issue #1680 · project64/project64 · GitHub
de por adulto (o preço varia de acordo com o tamanho do grupo)