The Last of Us 2 has become a minefield for press, devs, and fans - Polygon

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While Naughty Dog’s horror game The Last of Us Part 2 has released to critical acclaim and great sales, hostility has risen between the studio and journalists reporting on or critiquing the game. It’s made discussing the game at all exhausting and toxic.
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us: Part 2 cost some $220 million to develop, with a peak headcount of some 200 full-time employees. Horizon Forbidden West, meanwhile, cost $212 million to develop and utilized
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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