PDF) Playing the Game of Literature: Ready Player One, the Ludic Novel, and the Geeky Canon of White Masculinity
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Ernest Cline's Ready Player One (2011) illustrates the anxieties and uncertainties of embodiment and identity in the digital age by constructing a pop culture " canon " of texts that all participants in video game culture must know. The

Zelda & philosophy lorez

PDF) Race and gender in play practices: young African American

Playing the Game of Literature: Ready Player One, the Ludic Novel

Playing the Game of Literature: Ready Player One, the Ludic Novel

Playing the Game of Literature: Ready Player One, the Ludic Novel

PDF) Levels of Reality in Steven Spielberg's Ready Player One

PDF) Race and gender in play practices: young African American

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Ready Player One Level One: 0005 Summary & Analysis

The next generation of healthcare ecosystem in the metaverse
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