BLUMGI: My journey on the web — how I reached 100M players in 2

Por um escritor misterioso

Descrição

After 15 years as an employee in animation and gaming and some success with mobile games that I co-created with some fantastic people (Stickman Hook, Drag’N’Boom, King Tongue…), a question was…
BLUMGI: My journey on the web — how I reached 100M players in 2
André (@drestuff) / X
BLUMGI: My journey on the web — how I reached 100M players in 2
Park Beyond Releases Cross-Platform UGC Support
BLUMGI: My journey on the web — how I reached 100M players in 2
Presearch Weekly News & Updates #103 — January 20th, 2023 - Presearch - Medium
BLUMGI: My journey on the web — how I reached 100M players in 2
Madeline Kilby on LinkedIn: 'Meritocracy and equity are not interchangeable': Mediabrands DEI head
BLUMGI: My journey on the web — how I reached 100M players in 2
Game Engine GameMaker Develops UGC mod.io Extension
BLUMGI: My journey on the web — how I reached 100M players in 2
Loic Blumgi – Medium
BLUMGI: My journey on the web — how I reached 100M players in 2
İpek Kavuzlu posted on LinkedIn
BLUMGI: My journey on the web — how I reached 100M players in 2
Jaap Lorier (@Jaapieking) / X
BLUMGI: My journey on the web — how I reached 100M players in 2
Jaap Lorier on LinkedIn: BLUMGI: My journey on the web — how I reached 100M players in 2 years as…
BLUMGI: My journey on the web — how I reached 100M players in 2
Joyrider: Run-time Level Graphics Generation, by Kasper Mol, Poki
BLUMGI: My journey on the web — how I reached 100M players in 2
Meet the Developer: Pelican Party — Creators of Narrow.One, by Poki for Developers, Poki
BLUMGI: My journey on the web — how I reached 100M players in 2
Meet ONRUSH Studio, led by Venge.io's Cem Demir
BLUMGI: My journey on the web — how I reached 100M players in 2
André (@drestuff) / X
BLUMGI: My journey on the web — how I reached 100M players in 2
Game Engine GameMaker Develops UGC mod.io Extension
BLUMGI: My journey on the web — how I reached 100M players in 2
The transition to Mainnet — decentralization & optimization, by Presearch
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