Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware

Por um escritor misterioso

Descrição

Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Book Development and Deployment of Multiplayer Online Games is
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Journaled Flash Storage – Emulating EEPROM over Flash, ACID
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Contents of “Development and Deployment of Multiplayer Online
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Cover Design for Development and Deployment of Multiplayer Online
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
MOG GDD (a.k.a. Business Requirements) - IT Hare on Soft.ware
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Development & Deployment of Multiplayer Online Games - now on
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
C++ for Games: Performance. Allocations and Data Locality - IT
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
Network Programming: Socket Peculiarities, Threads, and Testing
Contents of “Development and Deployment of Multiplayer Online Games: from  social games to MMOFPS, with stock exchanges in between” - IT Hare on  Soft.ware
TCP and Websockets for Games - IT Hare on Soft.ware
de por adulto (o preço varia de acordo com o tamanho do grupo)