Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware
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Descrição
Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
Book Development and Deployment of Multiplayer Online Games is
Journaled Flash Storage – Emulating EEPROM over Flash, ACID
Contents of “Development and Deployment of Multiplayer Online
Cover Design for Development and Deployment of Multiplayer Online
MOG GDD (a.k.a. Business Requirements) - IT Hare on Soft.ware
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
Development & Deployment of Multiplayer Online Games - now on
C++ for Games: Performance. Allocations and Data Locality - IT
Network Programming: Socket Peculiarities, Threads, and Testing
TCP and Websockets for Games - IT Hare on Soft.ware
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