Will DirectX 12 Ultimate become the default API, and what would
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Microsoft has done a good job with developing and promoting D12U with it being the backbone of RDNA 2 and also being heavily pushed and promoted by Nvidia. Mesh Shaders, VRS, Sampler Feedback Streaming, Dirext ML, Direct RT, Direct Storage amongst other things With DX12U being the API or choice for Xbox, RDNA 2 and even Nvidia, would most multiplat devs default to using it as their lead API? If 70% of their customers are going to be gaming on Xbox or PC, surely it makes their life easier to
Alex Tardif: Graphics Engineer
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