The Rise of Online Gaming During COVID-19 Lockdowns
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China's Covid Lockdowns Set to Further Disrupt Global Supply Chains - The New York Times

The impact of COVID-19 on India's game industry - Niko Partners

Increase in video games and consoles sold due to coronavirus worldwide 2020

COVID-19 is taking gaming and esports to the next level

Gaming boomed in lockdown and market value will reach $320bn

Changes and correlates of screen time in adults and children during the COVID-19 pandemic: A systematic review and meta-analysis - eClinicalMedicine
Digital 2020: April Global Statshot — DataReportal – Global Digital Insights

WHO EMRO, Excessive screen use and gaming considerations during #COVID19, News

China: Over 20 million in COVID-19 lockdown ahead of 2022 Olympics : NPR

View of Young people's use and experience of the Internet during the COVID-19 lockdown: Well-being and social support

Online Gaming Market Size, Share, Growth and Forecast 2030

The pandemic has accelerated the growth of e-sports
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