Stats overload, a lesson in game over-design? – Cliffski's Blog
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Building Tight Game Systems of Cause and Effect – LOSTGARDEN
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game design – Page 5 – Cliffski's Blog
Building Tight Game Systems of Cause and Effect – LOSTGARDEN
game design – Page 3 – Cliffski's Blog
Building Tight Game Systems of Cause and Effect – LOSTGARDEN
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Building Tight Game Systems of Cause and Effect – LOSTGARDEN
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