Spider-Man: Web of Shadows Review - IGN
Por um escritor misterioso
Descrição
Early last year, I stated that Spider-Man 2 was one of my favorite PlayStation 2 games of all time. Think about that for a second -- all time. Now, I'm not telling you that it's a better game than God of War, Shadow of the Colossus, or any of the other hundreds of great games Sony's console brought us; what I'm saying is that Spider-Man 2 was one of my favorite games to play. Even after I had bested Doc Ock, I could swing around New York and stop crimes, gather collectables, and take in the city that never sleeps. At the time, I thought the game had laid out the perfect blueprint of what a superhero game should be, and I believed that Activision got it and would expand the idea when the next generation of systems came around.
Early last year, I stated that Spider-Man 2 was one of my favorite PlayStation 2 games of all time. Think about that for a second -- all time. Now, I'm not telling you that it's a better game than God of War, Shadow of the Colossus, or any of the other hundreds of great games Sony's console brought us; what I'm saying is that Spider-Man 2 was one of my favorite games to play. Even after I had bested Doc Ock, I could swing around New York and stop crimes, gather collectables, and take in the city that never sleeps. At the time, I thought the game had laid out the perfect blueprint of what a superhero game should be, and I believed that Activision got it and would expand the idea when the next generation of systems came around.
Early last year, I stated that Spider-Man 2 was one of my favorite PlayStation 2 games of all time. Think about that for a second -- all time. Now, I'm not telling you that it's a better game than God of War, Shadow of the Colossus, or any of the other hundreds of great games Sony's console brought us; what I'm saying is that Spider-Man 2 was one of my favorite games to play. Even after I had bested Doc Ock, I could swing around New York and stop crimes, gather collectables, and take in the city that never sleeps. At the time, I thought the game had laid out the perfect blueprint of what a superhero game should be, and I believed that Activision got it and would expand the idea when the next generation of systems came around.
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