Resident Evil 4 PlayStation 2 Review - IGN
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There was no escaping the buzz that Capcom's Resident Evil 4 generated earlier this year when it launched on Nintendo's GameCube. Shortly before it hit stores, Capcom announced PS2 owners would be able to enjoy a ported and somewhat expanded version later in the year. Skeptics hissed. Fanboys guffawed. And even this reviewer cynically questioned, How can it be done so quickly? Nobody doubted Capcom's talents.
It was just the opposite, in fact; gamers abroad issued wows along with similar awestruck statements when it launched on the GameCube with the backing of incredible technical feats and fresh gameplay. However, it seemed so fine-tuned that the port to PS2 was surmised an effort to recoup development costs and sell copies of the breakthrough game to Sony's much larger install base. It's unusual that a publisher successfully ports high-tech exclusives to different hardware -- let alone with any gameplay additions. And can you really fault the skepticism? After all, at one point game director Shinji Mikami himself said he'd cut his head off if it was ported to another system; he had his doubts too.
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