Podcast Notes] Todd Howard: Skyrim, Elder Scrolls 6, Fallout, and
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Creating an immersive world requires finding the right balance between realism and fantasy which can be done by starting with something grounded in reality and adding fantastical elements as you develop.
![Podcast Notes] Todd Howard: Skyrim, Elder Scrolls 6, Fallout, and](https://sportshub.cbsistatic.com/i/2022/12/10/5b493d59-20ee-4331-937a-0dda4d0fe23f/the-elder-scrolls-6-edit.png)
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Kneel before Todd: Bethesda's Howard on a lifetime of achievement
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Elder Scrolls 6 Archives
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The Elder Scrolls V: Skyrim - Wikipedia
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Starfield Review
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The popularity just didn't wane': Bethesda's Todd Howard on 10 years of Skyrim, Games
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