IJGI, Free Full-Text
Por um escritor misterioso
Descrição
Game engines are not only capable of creating virtual worlds or providing entertainment, but also of modelling actual geographical space and producing solutions that support the process of social participation. This article presents an authorial concept of using the environment of Cities: Skylines and the C# programming language to automate the process of importing official topographic data into the game engine and developing a prototype of a serious game that supports solving social and ecological problems. The model—developed using digital topographic data, digital terrain models, and CityGML 3D models—enabled the creation of a prototype of a serious game, later endorsed by the residents of the municipality, local authorities, as well as the Ministry of Investment and Economic Development.
Route 66 Chicago 6000 Software Update - Colaboratory
IJGI, Free Full-Text
Download Geofabrik De Asia Html - Colaboratory
Flow Chart Of Self Reference Spatiotemporal Image Restoration It
IJGI, Free Full-Text, Lattice Quad-Tree Indexing Algorithm for a Hexagonal Discrete Global Grid System, HTML
IJGI, Free Full-Text
IJGI, Free Full-Text
Evening Prayer — Chanticleer
Full article: Application of geospatial technologies in developing a dynamic landslide early warning system in a humanitarian context: the Rohingya refugee crisis in Cox's Bazar, Bangladesh
PDF) A GIS-Based Web Approach for Serving Land Price Information
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