Frontiers Application of the Educational Game to Enhance Student
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Using Augmented Reality to Stimulate Students and Diffuse Escape Game Activities to Larger Audiences

Student and faculty perspectives on digital learning differ

Frontiers Researching and designing educational games on the basis of “self-regulated learning theory”

educational game - List of Frontiers' open access articles

Frontiers Researching and designing educational games on the basis of “self-regulated learning theory”

Wainwright MWR :: Last Frontier Community Activity Center

Frontiers How to Implement Game-Based Learning in a Smart Classroom? A Model Based on a Systematic Literature Review and Delphi Method

Frontiers Influence of game-based learning in mathematics education on the students' cognitive and affective domain: A systematic review

Frontiers Researching and designing educational games on the basis of “self-regulated learning theory”

Gamification in Education: Enhancing Learning with EdTech Games - FasterCapital

Frontiers The study on the effects of gamified interactive e-books on students' learning achievements and motivation in a Chinese character learning flipped classroom

The Effect of Educational Games on Learning Outcomes, Student Motivation, Engagement and Satisfaction - Zhonggen Yu, Mingle Gao, Lifei Wang, 2021

5 top education innovation trends in 2023
A Preliminary Study of the Influence of Game Types on the Learning Interests of Primary School Stude — University XP
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