Doom 64, Doom Wiki

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Doom 64, released on March 31, 1997 for the Nintendo 64, is a sequel to the Doom games, taking place after Doom II. The game has all new graphics and music and runs with a modified version of the Doom engine (first used in Doom PSX and Final Doom PSX). The music is shared with PSX Doom games. "The PSX version was a two-for-one byproduct of the N64 deal," explained Aaron Seeler, "and served as a development base for all the research-and-development tech and tools we would need to bring up for the
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de por adulto (o preço varia de acordo com o tamanho do grupo)