Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games and/as Literature
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Descrição
In Persuasive Games: The Expressive Power of Videogames, Ian Bogost defines procedures as what structures behaviour and how things work in terms of the operation of systems (Bogost, 3). Rhetoric can be defined as "the art of persuasion" (Bogost,15). Together, they make procedural rhetoric, which is "the practice of authoring arguments through processes" (Bogost, 29).…
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Glory to Arstotzka; The world of 'Papers, Please' – Zachary Cause
PDF) Game analysis Papers, Please - Authority vs. Moral
Glory to Arstotzka: Papers, Please and Procedural Rhetoric – Games
Arstotzka Welcomes You: “Papers, Please,” Procedural Rhetoric, and
Arstotzka Welcomes You: “Papers, Please,” Procedural Rhetoric, and
Arstotzka Welcomes You: “Papers, Please,” Procedural Rhetoric, and
Glory to Arstotzka trophy in Papers, Please (Vita)
Steam Workshop::Arstotzka (Requires BNW)
PDF) Marta M Kania - Perspectives of the Avatar.pdf
Game Studies - Glory to Arstotzka: Morality, Rationality, and the
Glory to Arstotzka; The world of 'Papers, Please' – Zachary Cause
Glory to Arstotzka! - Papers, Please Remix by Ayden George
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